package code.main.modle.lang
{
	/**
	 *语言类 
	 * @author YY
	 * 
	 */
	public class Language
	{
		/**公共模块**/
		public static var EXP:String = "经验";
		public static var LEVEL:String = "等级";
		public static var MONEY:String = "游戏币";
		public static var OK:String = "确定";
		public static var CANCLE:String = "取消";
		/** 大厅 **/
		public static var TIPS_CONTENTS:Array = [
			"好友",//0
			"快速上手",//1
			"信箱",//2
			"公告",//3
			"幸运大转盘",//4
		];
		//大厅ui文字
		public static var HALL_UI_CONTENT:Array = [
			"更新列表",//0
			"加入牌桌",//1
			"普通场",//2
			"快速场",//3
		];
		//向导按钮
		public static var HALL_NAV_CONTENT:Array = [
			"任務",//0
			"禮品店",//1
			"個人檔",//2
			"儲值",//3
		];
		/**房间提示**/
		public static var HALL_PROMPT:Array = [
			"请选择要进入的房间！",//0
		];
		/** 房间 **/
		/**错误码**/
		public static var ERROR_CODE:Array = [
			"与服务器断开连接！",//0
			"房间人数已满",//1 
			"金币不足",//2
			"等级不够 ",//3
			"在别处登录",//4
			"服务器忙",//5
			"服务器处于维护状态",//6
			"没有这个用户",//7
			"没有这个桌子",//8
			"座位已经被人坐了",//9
			"房间座位以全部坐满",//10
		];
		//买入面板
		public static var ROOM_BUY_IN_TIPS:Array = [
			"本房间每局消耗 {0} 游戏币",//0
			"不能小于最小买入！",//1
			"不能超过最大买入！",//2
			"您没有这么多钱！",//3
			"返回大厅！",//4
			"立即储值！",//5
			"对不起,您的余额不足！",//6
		];
		
		//
		public static var ROOM_STAND_TIPS:Array=[
		"您正游戏中，不能退出游戏",
		];
		/**聊天**/
		public static var TABLE_CHAT:Array = [
			"清除",
		];
		public function Language()
		{
		}
	}
}